Doctor Who: Alternate Timeline

The Death and Rebirth of the Doctor
The rift opens...

The War Doctor retreats to the TARDIS after the final battle in the Time War.

As he ponders his next action, a visitor materializes in the TARDIS. He introduces himself as Richard. The Doctor is stunned. He asks how Richard got inside the TARDIS.

Richard reveals his own personal Time Travel device. As the Doctor ponders about the technology needed to invade the TARDIS, Richard comments that he can sense he and The Doctor are similar. He hypothesizes that The Doctor may be another version of himself. He then says he always wondered that if he killed an alternate version of himself, would he die as well?

Richard draws a triple barreled pistol from his pocket and before The Doctor can react he is shot several times. The Doctor falls to the floor writhing in pain. Richard winces and says. “Oh, the pain is unbearable. This is my end as well as yours. So many experiments I never got to complete. Oh, the pain… wait a minute. Its only emotional pain. Hmmm… I thought I got rid of my empathy.”

As The Doctor lay on the floor dying, Richard fiddles with the TARDIS controls and concludes it is a time machine. He then ponders what would happen if a person time traveled inside a time machine while it was traveling thru time itself. He activates the TARDIS (using several manual overrides to overcome its security systems and personality) to travel backward in time as he uses his own device to travel forward in time.

After an intense flash of light, Richard dematerializes from the TARDIS and several new (and unconscious) passengers appear aboard it. The Doctor, however, has just regenerated…

Welcome to your campaign!
A blog for your campaign

Wondering how to get started? Here are a few tips:

1. Invite your players

Invite them with either their email address or their Obsidian Portal username.

2. Edit your home page

Make a few changes to the home page and give people an idea of what your campaign is about. That will let people know you’re serious and not just playing with the system.

3. Choose a theme

If you want to set a specific mood for your campaign, we have several backgrounds to choose from. Accentuate it by creating a top banner image.

4. Create some NPCs

Characters form the core of every campaign, so take a few minutes to list out the major NPCs in your campaign.

A quick tip: The “+” icon in the top right of every section is how to add a new item, whether it’s a new character or adventure log post, or anything else.

5. Write your first Adventure Log post

The adventure log is where you list the sessions and adventures your party has been on, but for now, we suggest doing a very light “story so far” post. Just give a brief overview of what the party has done up to this point. After each future session, create a new post detailing that night’s adventures.

One final tip: Don’t stress about making your Obsidian Portal campaign look perfect. Instead, just make it work for you and your group. If everyone is having fun, then you’re using Obsidian Portal exactly as it was designed, even if your adventure log isn’t always up to date or your characters don’t all have portrait pictures.

That’s it! The rest is up to your and your players.


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